Operator: +=

infix operator += { associativity right precedence 90 assignment }

Declarations

func +=(inout: Double, rhs: Double)

Declaration

func +=(inout lhs: Double, rhs: Double)
func +=(inout: Float, rhs: Float)

Declaration

func +=(inout lhs: Float, rhs: Float)
func +=(inout: Float80, rhs: Float80)

Declaration

func +=(inout lhs: Float80, rhs: Float80)
func +=(inout: Int, rhs: Int)

Declaration

func +=(inout lhs: Int, rhs: Int)
func +=(inout: Int8, rhs: Int8)

Declaration

func +=(inout lhs: Int8, rhs: Int8)
func +=(inout: Int16, rhs: Int16)

Declaration

func +=(inout lhs: Int16, rhs: Int16)
func +=(inout: Int32, rhs: Int32)

Declaration

func +=(inout lhs: Int32, rhs: Int32)
func +=(inout: Int64, rhs: Int64)

Declaration

func +=(inout lhs: Int64, rhs: Int64)
func +=(inout: String, rhs: String)

Declaration

func +=(inout lhs: String, rhs: String)
func +=(inout: UInt, rhs: UInt)

Declaration

func +=(inout lhs: UInt, rhs: UInt)
func +=(inout: UInt8, rhs: UInt8)

Declaration

func +=(inout lhs: UInt8, rhs: UInt8)
func +=(inout: UInt16, rhs: UInt16)

Declaration

func +=(inout lhs: UInt16, rhs: UInt16)
func +=(inout: UInt32, rhs: UInt32)

Declaration

func +=(inout lhs: UInt32, rhs: UInt32)
func +=(inout: UInt64, rhs: UInt64)

Declaration

func +=(inout lhs: UInt64, rhs: UInt64)
func += <Element, C : CollectionType where C.Generator.Element == Element>(inout: [Element], rhs: C)

Extend lhs with the elements of rhs.

Declaration

func +=<Element, C : CollectionType where C.Generator.Element == Element>(inout lhs: [Element], rhs: C)
func += <Element, C : CollectionType where C.Generator.Element == Element>(inout: _ContiguousArrayBuffer<Element>, rhs: C)

Append the elements of rhs to lhs.

Declaration

func +=<Element, C : CollectionType where C.Generator.Element == Element>(inout lhs: _ContiguousArrayBuffer<Element>, rhs: C)
func += <Element, C : CollectionType where C.Generator.Element == Element>(inout: ArraySlice<Element>, rhs: C)

Extend lhs with the elements of rhs.

Declaration

func +=<Element, C : CollectionType where C.Generator.Element == Element>(inout lhs: ArraySlice<Element>, rhs: C)
func += <Element, C : CollectionType where C.Generator.Element == Element>(inout: ContiguousArray<Element>, rhs: C)

Extend lhs with the elements of rhs.

Declaration

func +=<Element, C : CollectionType where C.Generator.Element == Element>(inout lhs: ContiguousArray<Element>, rhs: C)
func += <Element, S : SequenceType where S.Generator.Element == Element>(inout: [Element], rhs: S)

Extend lhs with the elements of rhs.

Declaration

func +=<Element, S : SequenceType where S.Generator.Element == Element>(inout lhs: [Element], rhs: S)
func += <Element, S : SequenceType where S.Generator.Element == Element>(inout: ArraySlice<Element>, rhs: S)

Extend lhs with the elements of rhs.

Declaration

func +=<Element, S : SequenceType where S.Generator.Element == Element>(inout lhs: ArraySlice<Element>, rhs: S)
func += <Element, S : SequenceType where S.Generator.Element == Element>(inout: ContiguousArray<Element>, rhs: S)

Extend lhs with the elements of rhs.

Declaration

func +=<Element, S : SequenceType where S.Generator.Element == Element>(inout lhs: ContiguousArray<Element>, rhs: S)
func += <Memory>(inout: UnsafeMutablePointer<Memory>, rhs: Int)

Declaration

func +=<Memory>(inout lhs: UnsafeMutablePointer<Memory>, rhs: Int)
func += <Memory>(inout: UnsafePointer<Memory>, rhs: Int)

Declaration

func +=<Memory>(inout lhs: UnsafePointer<Memory>, rhs: Int)
func += <T : _IntegerArithmeticType>(inout: T, rhs: T)

add lhs and rhs and store the result in lhs, trapping in case of arithmetic overflow (except in -Ounchecked builds).

Declaration

func +=<T : _IntegerArithmeticType>(inout lhs: T, rhs: T)
func += <T : Strideable>(inout: T, rhs: T.Stride)

Declaration

func +=<T : Strideable>(inout lhs: T, rhs: T.Stride)
func += <T : UnsignedIntegerType>(inout: T, rhs: T._DisallowMixedSignArithmetic)

Declaration

func +=<T : UnsignedIntegerType>(inout lhs: T, rhs: T._DisallowMixedSignArithmetic)