operator *= { associativity right precedence assignment } Declarations func *=(_: inout Double, rhs: Double) Declaration func *=(lhs: inout Double, rhs: Double) func *=(_: inout Float, rhs: Float) Declaration func *=(lhs: inout Float, rhs: Float) func *=(_: inout Float80, rhs: Float80) Declaration func *=(lhs: inout Float80, rhs: Float80) func *=(_: inout Int, rhs: Int) Declaration func *=(lhs: inout Int, rhs: Int) func *=(_: inout Int8, rhs: Int8) Declaration func *=(lhs: inout Int8, rhs: Int8) func *=(_: inout Int16, rhs: Int16) Declaration func *=(lhs: inout Int16, rhs: Int16) func *=(_: inout Int32, rhs: Int32) Declaration func *=(lhs: inout Int32, rhs: Int32) func *=(_: inout Int64, rhs: Int64) Declaration func *=(lhs: inout Int64, rhs: Int64) func *=(_: inout UInt, rhs: UInt) Declaration func *=(lhs: inout UInt, rhs: UInt) func *=(_: inout UInt8, rhs: UInt8) Declaration func *=(lhs: inout UInt8, rhs: UInt8) func *=(_: inout UInt16, rhs: UInt16) Declaration func *=(lhs: inout UInt16, rhs: UInt16) func *=(_: inout UInt32, rhs: UInt32) Declaration func *=(lhs: inout UInt32, rhs: UInt32) func *=(_: inout UInt64, rhs: UInt64) Declaration func *=(lhs: inout UInt64, rhs: UInt64) func *= <T : _IntegerArithmetic>(_: inout T, rhs: T) Multiplies lhs and rhs and stores the result in lhs, trapping in case of arithmetic overflow (except in -Ounchecked builds). Declaration func *=<T : _IntegerArithmetic>(lhs: inout T, rhs: T) func *= <T : FloatingPoint>(_: inout T, rhs: T) Declaration func *=<T : FloatingPoint>(lhs: inout T, rhs: T)